Football Frenzy

Introduction

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Football Frenzy is an instant win game with stake adjustments with associated Jackpots . The multi­stake options are; £1, £2, £5 and £10, with Jackpot values from £25,000 to £250,000.

Once in the game the player is presented with a 'Bagatelle' style game play with a top down view of a football pitch with players as the obstacles instead of pins.  Cups and miss areas are shown at the bottom of the pitch.  

How to Play

Set Your Stake

The stake value is adjustable via the scratch card interface, the stake is deducted from the current balance located bottom left of the scratch card interface.

Football Frenzy

Stake Values £1, £2, £5 and £10

Start The Game

On loading of the game the player is presented with a how to play tutorial, which can be reviewed. To start the game, press the ‘SET STAKE’ button located under the tutorial.
Once the stake has been selected press ‘PLAY’ this will reveal the bagatelle style play area presented as a football pitch. A ‘KICK OFF’ button is ready for pressing during which the football at the top of the screen rotates in a semi circle back through 3 segments for direction. Pressing ‘KICK OFF’ fires the ball onto the pitch area in the general direction chosen.  The players are the obstacles instead of pins.  Cups and miss areas are shown at the bottom of the pitch.

How Do You Win?

The aim of the game is to try and get a football into one of cups at the bottom of the screen.  If the ball goes into one of the cups, the player will win any of the values below based upon the stake selected.


WIN CUP award values

 

 

Multiplier

£1

£2

£5

£10

x1

£1

£2

£5

£10

x2

£2

£4

£10

£20

x5

£5

£10

£25

£50

There are miss areas also located at the bottom of the screen. If the football drops n any of these areas then there no win will be awarded.

During the footballs journey down the pitch, the ball may hit hit players.  These players act simply as obstacles and deflect the ball around the pitch at random.  The sides of the pitch also keep the ball in play.  

If the player's ball lands in the 'Golden Goal' cup, then player is presented a secondary screen with a goalkeeper in front of the net.  The ball automatically fires into one of the areas of the net and a goal is scored.  The value associated with that area of the net is then awarded to the player and other values that could have been won are displayed to the player.


GOLDEN GOAL CUP award values

 

 

Multiplier

£1

£2

£5

£10

x7

£7

£14

£35

£70

x8

£8

£16

£40

£80

x10

£10

£20

£50

£100

x15

£15

£30

£75

£150

x20

£20

£40

£100

£200

x25

£25

£40

£125

£250

x50

£50

£100

£250

£500

x100

£100

£200

£500

£1,000

x200

£200

£400

£1,000

£2,000

x250

£250

£500

£1,250

£2,500

x500

£500

£1,000

£2,500

£5,000

x2,500

£2,500

£5,000

£12,500

£25,000

x25,000

£25,000

£50,000

£125,000

£250,000

At the end of each game, after the win or no win panels have been displayed, the game will return to the stake screen ready for the player to play again.

  • All currencies are expressed in GBP. The amounts stated will apply in the user's own currency.

Bonus Features

Free Kick

During the game play if the player’s ball falls into one of the ‘Free Kick’ holes it gets locked in and another ball is given at the top of the screen to ‘Kick Off’ again.  Once the new ball has completed its journey to the bottom of the screen, the ball held within the ‘Free Kick’ then appears within the ‘Kick Off’ area.   This function allows for up to 3 footballs to be in play within one credit.

Penalty Bonus 

If the football falls into the ‘Penalty’ hole, then the player is awarded the ‘Penalty Bonus’.  The player will be presented with a secondary screen with a goalkeeper in front of the net.  Values are shown in areas of the net, these are then hidden and shuffled within the net.  The player is then prompted to select an area of the net they think contains the best value. The ball then automatically fires into one of the areas of the net and a goal is scored.  The value associated with that area of the net is then awarded to the player and other values that could have been won are displayed to the player.   There is a chance that the keeper may save the ball, in this event the player is awarded no win.

Game Recovery

  • In the event of a game in real play being interrupted (i.e. started but not completed due to connectivity issues or accidentally closing the browser etc), any winnings will be correctly credited to your account and will be exact according to the result prior to the game being interrupted.
  • If the game is started but ‘Kick Off’ has been played, upon resumption the user will be presented with the chosen stake in its default ‘in play’ state. If the player has already released the ball, upon resumption the user will be presented with the final outcome of the instant win with result displayed.
  • The sequence and values of events leading to the display of the total award, may vary from the animation prior to game recovery. This will not affect the result of the game after the game has recovered.

General Information

  • This game has a theoretical Return to Player of 90.75%.
  • The maximum payout in this game is £250,000.
  • System malfunction voids all pays and all plays.
  • Due to high production values of this game, lower­tier hardware may run into compatibility issues, and in certain instances you will not be able to play. 

Copyright

  • © Copyright 2016 CORE Gaming Limited – All rights reserved.
  • Unauthorised copying of any images, icons, layout, or content by any means is not permitted.

Letzte Aktualisierung: 23.01.2018